Skull RPG: Game Masters Tell Your Story

How to give your players choices

September 30, 2020 Dwight and Jacob Scull Season 1 Episode 8
Skull RPG: Game Masters Tell Your Story
How to give your players choices
Show Notes

Hey Storytellers, 

No one likes to be railroaded or only given one option of what you are allowed to do.

Even worse no one wants to do that for 3 hours every other week for 8 months.

In this episode, we will cover how to give your players agency or choice in their actions, but still, allow you the storyteller to be able to plan what they may do.

Think of this like two funnels connected at the large openings. You start small with your hook and give 3 - 4 choices. Each of those choices may lead to 1 to 3 other options (some will be dead ends) and then each of those will only lead to 1 or 2 other choices that will eventually all drive your players to the climax of the scene.