Skull RPG: Game Masters Tell Your Story

Big reveals and transitions between acts / subplots

October 30, 2020 Dwight and Jacob Scull Season 1 Episode 38
Skull RPG: Game Masters Tell Your Story
Big reveals and transitions between acts / subplots
Show Notes

Hey Storytellers,

In this episode, we build on the past 4 episodes to show you how to transition between your first and second acts (or subplots) in the RPG campaign we have been building out together.

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Knowing how to transition between major plotlines while teasing out your major conflict, big bad, and big reveals is a skill that will pay dividends for years to come.

If you don't foreshadow any information any big reveal you have will fall flat. We will talk about what things need to be foreshadowed, when and how so that your players will start to hear and remember things. Good foreshadowing can't be one throwaway line but rather a series of events that hint at the same thing. The reveal explains the motivations for why the event is happening the way it did.