Skull RPG: Game Masters Tell Your Story

How to plan your RPG campaign end to end

November 01, 2020 Dwight and Jacob Scull Season 1 Episode 40
Skull RPG: Game Masters Tell Your Story
How to plan your RPG campaign end to end
Show Notes

Hey Storytellers,

If you listened to the last 6 episodes you can see that there is a lot to keep track of if you want to tell a cohesive RPG Story from end to end. If you wanted to capture everything you were going to do (even if planning just a day before hand) it would be hard to keep it all together.

Learn more at https://skullrpg.com

Get the free Tell Your Story course here: https://skullrpgbooks.vipmembervault.com/products/courses/view/1047566/?action=signup

This is why I developed the Just Enough Planning workbook and course. To give you a quick and easy way to keep track of everything in your game. It is modular so that you can expand it as needed to encompass a game lasting a month to one lasting over a decade.

Bonuses include over 100 maps, 3000+ NPC names (hundreds categorized by gender and race - human, elf, dwarf, orc), unique monster names (for that dragon or huge spider that really needs a name), legendary names (for your big bad or epic hero or loot), tavern name generator and a location name generator (with ways to change the names to show time is passing in your world). Whole thing available to listen on audio as well.

You can get that here: https://skullrpg.com/just-enough-planning-course/